Jones in the Fast Lane

Game Details

Jones in the Fast Lane is a life-simulation board-style game developed and published by Sierra On-Line in 1990 for DOS. The game allows one to four players (human or computer-controlled) to compete in a humorous race to achieve personal goals such as wealth, education, career success, and happiness.

Players navigate a city map where they can attend university, get a job, work part-time, buy food, pay rent, or simply relax to maintain happiness. Each turn represents one week in the character’s life, and the challenge is to manage time, money, and resources efficiently.

The main competitor is “Jones,” the AI-controlled opponent, who sets the pace of the game and embodies the struggle of balancing work, study, and leisure. The mix of strategy, time management, and lighthearted humor made the game a memorable classic of the early 1990s.

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